這篇是給大家分享一個用原生JS實現的拖拽翻書效果,就是用鼠標按住左鍵拖拽過去。而不是移動上去的效果,當然有人評論說我分享的教程太簡單了,我只能說你太厲害了。歡迎指導交流,本人分享的教程都是面向小白們或有點基礎的人群,大神想找bug也隨時歡迎。好吧,效果如下:
效果還不錯吧,當然還需要兩個圖片。
1.書本封面
2.書頁
沒素材的同學,直接用電腦打開這篇文章,右鍵保存圖片即可。所以不用問我要了,哈哈,然後我們開始說說html結構部分。實現代碼如下
原生JS實現拖拽翻書特效
body,
h2,
p {
margin: 0;
padding: 0;
}
body {
background-color: #444;
color: #333;
font-family: Helvetica, sans-serif;
}
#book {
/* 書本封面 */
background: url("images/0.png") no-repeat;
position: absolute;
width: 830px;
height: 260px;
left: 50%;
top: 50%;
margin-left: -400px;
margin-top: -125px;
}
#pages section {
/* 書本頁 */
background: url("images/1.png") no-repeat;
display: block;
width: 400px;
height: 250px;
position: absolute;
left: 415px;
top: 5px;
overflow: hidden;
}
#pages section>div {
display: block;
width: 400px;
height: 250px;
font-size: 12px;
}
#pages section p,
#pages section h2 {
padding: 3px 35px;
line-height: 1.4em;
text-align: justify;
}
#pages section h2 {
margin: 15px 0 10px;
}
#pageflip-canvas {
position: absolute;
z-index: 100;
}
History
//每一頁的文字內容,隨便添加。
Usage
//每一頁的文字內容,隨便添加。
Reactions
//每一頁的文字內容,隨便添加。
Support
//每一頁的文字內容,隨便添加。
以下上面代碼中引入的book.js代碼,為核心代碼,這個book名字你也可以隨便定義。
(function () { // Dimensions of the whole book
var BOOK_WIDTH = 830;
var BOOK_HEIGHT = 260;
// Dimensions of one page in the book
var PAGE_WIDTH = 400;
var PAGE_HEIGHT = 250;
// Vertical spacing between the top edge of the book and the papers
var PAGE_Y = (BOOK_HEIGHT - PAGE_HEIGHT) / 2;
// The canvas size equals to the book dimensions + this padding
var CANVAS_PADDING = 60;
var page = 0;
var canvas = document.getElementById("pageflip-canvas");
var context = canvas.getContext("2d");
var mouse = { x: 0, y: 0 };
var flips = [];
var book = document.getElementById("book");
// ist of all the page elements in the DOM
var pages = book.getElementsByTagName("section");
// Organize the depth of our pages and create the flip definitions
for (var i = 0, len = pages.length; i < len; i++) {
pages[i].style.zIndex = len - i;
flips.push({
// Current progress of the flip (left -1 to right +1)
progress: 1,
// The target value towards which progress is always moving
target: 1,
// The page DOM element related to this flip
page: pages[i],
// True while the page is being dragged
dragging: false
});
}
// Resize the canvas to match the book size
canvas.width = BOOK_WIDTH + (CANVAS_PADDING * 2);
canvas.height = BOOK_HEIGHT + (CANVAS_PADDING * 2);
// Offset the canvas so that it's padding is evenly spread around the book
canvas.style.top = -CANVAS_PADDING + "px";
canvas.style.left = -CANVAS_PADDING + "px";
// Render the page flip 60 times a second
setInterval(render, 1000 / 60);
document.addEventListener("mousemove", mouseMoveHandler, false);
document.addEventListener("mousedown", mouseDownHandler, false);
document.addEventListener("mouseup", mouseUpHandler, false);
function mouseMoveHandler(event) {
// Offset mouse position so that the top of the book spine is 0,0
mouse.x = event.clientX - book.offsetLeft - (BOOK_WIDTH / 2);
mouse.y = event.clientY - book.offsetTop;
}
function mouseDownHandler(event) {
// Make sure the mouse pointer is inside of the book
if (Math.abs(mouse.x) < PAGE_WIDTH) {
if (mouse.x < 0 && page - 1 >= 0) {
// We are on the left side, drag the previous page
flips[page - 1].dragging = true;
} else if (mouse.x > 0 && page + 1 < flips.length) {
// We are on the right side, drag the current page
flips[page].dragging = true;
}
}
// Prevents the text selection
event.preventDefault();
}
function mouseUpHandler(event) {
for (var i = 0; i < flips.length; i++) {
// If this flip was being dragged, animate to its destination
if (flips[i].dragging) {
// Figure out which page we should navigate to
if (mouse.x < 0) {
flips[i].target = -1;
page = Math.min(page + 1, flips.length);
} else {
flips[i].target = 1;
page = Math.max(page - 1, 0);
}
}
flips[i].dragging = false;
}
}
function render() {
// Reset all pixels in the canvas
context.clearRect(0, 0, canvas.width, canvas.height);
for (var i = 0, len = flips.length; i < len; i++) {
var flip = flips[i];
if (flip.dragging) {
flip.target = Math.max(Math.min(mouse.x / PAGE_WIDTH, 1), -1);
}
// Ease progress towards the target value
flip.progress += (flip.target - flip.progress) * 0.2;
// If the flip is being dragged or is somewhere in the middle of the book, render it
if (flip.dragging || Math.abs(flip.progress) < 0.997) {
drawFlip(flip);
}
}
}
function drawFlip(flip) {
// Strength of the fold is strongest in the middle of the book
var strength = 1 - Math.abs(flip.progress);
// Width of the folded paper
var foldWidth = (PAGE_WIDTH * 0.5) * (1 - flip.progress);
// X position of the folded paper
var foldX = PAGE_WIDTH * flip.progress + foldWidth;
// How far the page should outdent vertically due to perspective
var verticalOutdent = 20 * strength;
// The maximum width of the left and right side shadows
var paperShadowWidth = (PAGE_WIDTH * 0.5) * Math.max(Math.min(1 - flip.progress, 0.5), 0);
var rightShadowWidth = (PAGE_WIDTH * 0.5) * Math.max(Math.min(strength, 0.5), 0);
var leftShadowWidth = (PAGE_WIDTH * 0.5) * Math.max(Math.min(strength, 0.5), 0);
// Change page element width to match the x position of the fold
flip.page.style.width = Math.max(foldX, 0) + "px";
context.save();
context.translate(CANVAS_PADDING + (BOOK_WIDTH / 2), PAGE_Y + CANVAS_PADDING);
// Draw a sharp shadow on the left side of the page
context.strokeStyle = 'rgba(0,0,0,' + (0.05 * strength) + ')';
context.lineWidth = 30 * strength;
context.beginPath();
context.moveTo(foldX - foldWidth, -verticalOutdent * 0.5);
context.lineTo(foldX - foldWidth, PAGE_HEIGHT + (verticalOutdent * 0.5));
context.stroke();
// Right side drop shadow
var rightShadowGradient = context.createLinearGradient(foldX, 0, foldX + rightShadowWidth, 0);
rightShadowGradient.addColorStop(0, 'rgba(0,0,0,' + (strength * 0.2) + ')');
rightShadowGradient.addColorStop(0.8, 'rgba(0,0,0,0.0)');
context.fillStyle = rightShadowGradient;
context.beginPath();
context.moveTo(foldX, 0);
context.lineTo(foldX + rightShadowWidth, 0);
context.lineTo(foldX + rightShadowWidth, PAGE_HEIGHT);
context.lineTo(foldX, PAGE_HEIGHT);
context.fill();
// Left side drop shadow
var leftShadowGradient = context.createLinearGradient(foldX - foldWidth - leftShadowWidth, 0, foldX - foldWidth, 0);
leftShadowGradient.addColorStop(0, 'rgba(0,0,0,0.0)');
leftShadowGradient.addColorStop(1, 'rgba(0,0,0,' + (strength * 0.15) + ')');
context.fillStyle = leftShadowGradient;
context.beginPath();
context.moveTo(foldX - foldWidth - leftShadowWidth, 0);
context.lineTo(foldX - foldWidth, 0);
context.lineTo(foldX - foldWidth, PAGE_HEIGHT);
context.lineTo(foldX - foldWidth - leftShadowWidth, PAGE_HEIGHT);
context.fill();
// Gradient applied to the folded paper (highlights & shadows)
var foldGradient = context.createLinearGradient(foldX - paperShadowWidth, 0, foldX, 0);
foldGradient.addColorStop(0.35, '#fafafa');
foldGradient.addColorStop(0.73, '#eeeeee');
foldGradient.addColorStop(0.9, '#fafafa');
foldGradient.addColorStop(1.0, '#e2e2e2');
context.fillStyle = foldGradient;
context.strokeStyle = 'rgba(0,0,0,0.06)';
context.lineWidth = 0.5;
// Draw the folded piece of paper
context.beginPath();
context.moveTo(foldX, 0);
context.lineTo(foldX, PAGE_HEIGHT);
context.quadraticCurveTo(foldX, PAGE_HEIGHT + (verticalOutdent * 2), foldX - foldWidth, PAGE_HEIGHT + verticalOutdent);
context.lineTo(foldX - foldWidth, -verticalOutdent);
context.quadraticCurveTo(foldX, -verticalOutdent * 2, foldX, 0);
context.fill();
context.stroke();
context.restore();
}
})();
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